This plan includes
- Limited free courses access
- Play & Pause Course Videos
- Video Recorded Lectures
- Learn on Mobile/PC/Tablet
- Quizzes and Real Projects
- Lifetime Course Certificate
- Email & Chat Support
What you'll learn?
- You will Learn Java the MODERN WAY - Step By Step - With 200 HANDS-ON Code Examples
- You will Understand the BEST PRACTICES in Writing High Quality Java Code
- You will Solve a Wide Range of Hands-on Programming EXERCISES with Java
- You will Learn to Write AWESOME Object Oriented Programs with Java
- You will Acquire ALL the SKILLS to demonstrate an EXPERTISE with Java Programming in Your Job Interviews
- You will learn ADVANCED Object Oriented Programming Concepts - Abstraction, Inheritance, Encapsulation and Polymorphism
- You will learn the Basics of Object Oriented Programming - Interfaces, Inheritance, Abstract Class and Constructors
- You will learn the Basics of Programming - variables, choosing a data type, conditional execution, loops, writing great methods, breaking down problems into sub problems and implementing great Exception Handling
- You will learn Basics of Functional Programming with Java
- You will gain Expertise in using Eclipse IDE and JShell
- You will learn the basics of MultiThreaded Programming - with Executor Service
- You will learn about a wide variety of Java Collections - List, Map, Set and Queue Interfaces
Course Overview
Pre-requisites
- You have an attitude to learn while having fun :)
- You have ZERO Programming Experience and Want to Learn Java
Target Audience
- You have ZERO programming experience and want to learn Java Programming
- You are a Beginner at Java Programming and want to Learn to write Great Java Programs
- You want to learn the Basics of Object Oriented Programming with Java
- You want to learn the Basics of Functional Programming with Java
Curriculum 290 Lectures 25:28:32
Section 1 : Introduction
- Lecture 2 :
- How To Make Best use of the Course Guide?
Section 2 : Installing Java 11
- Lecture 1 :
- Step 01 - Installing JDK - with installation guide PDF
- Lecture 2 :
- Step 02 - Verifying Java and Jshell
- Lecture 3 :
- Step 03 - Troubleshooting Java installation
- Lecture 4 :
- Step 04 - Setting Path environment variable in Windows
Section 3 : Introduction to Java Programming with Jshell using Multiplication Table
- Lecture 1 :
- Step 00 - Getting Started with Programming
- Lecture 2 :
- Step 01 - Introduction to Multiplication Table challenge
- Lecture 3 :
- Step 02 - Launch JShell
- Lecture 4 :
- Step 03 - Break Down Multiplication Table Challenge
- Lecture 5 :
- Step 04 - Java Expression - An Introduction
- Lecture 6 :
- Step 05 - Java Expression - Exercises
- Lecture 7 :
- Step 06 - Java Expression - Puzzles
- Lecture 8 :
- Step 07 - Printing output to console with Java
- Lecture 9 :
- Step 08 - Printing output to console with Java - Exercise Statements
- Lecture 10 :
- Step 09 - Printing output to console with Java - Exercise Solutions
- Lecture 11 :
- Step 10 - Printing output to console with Java - Puzzles JShell Tip - Multiple L
- Lecture 12 :
- Step 11 - Advanced Printing output to console with Java
- Lecture 13 :
- Step 12 - Advanced Printing output to console with Java - Exercises
- Lecture 14 :
- Step 13 - Introduction to Variables in Java
- Lecture 15 :
- Step 14 - Introduction to Variables in Java - Exercises and Puzzles
- Lecture 16 :
- Step 15 - 4 Important Things to Know about Variables in Java
- Lecture 17 :
- Step 16 - How are variables stored in memory?
- Lecture 18 :
- Step 17 - How to name a variable?
- Lecture 19 :
- Step 18 - Understanding Primitive Variable Types in Java
- Lecture 20 :
- Step 19 - Understanding Primitive Variable Types in Java - Choosing a Type Java
- Lecture 21 :
- Step 20 - Java Assignment Operator
- Lecture 22 :
- Step 21 - Java Assignment Operator - Puzzles on Increment, Decrement and Compoun
- Lecture 23 :
- Step 22 - Programming Tips : JShell - Shortcuts, Multiple Lines and Variables
- Lecture 24 :
- Step 23 - Java Conditionals and If Statement - Introduction
- Lecture 25 :
- Step 24 - Java Conditionals and If Statement - Exercise Statements
- Lecture 26 :
- Step 25 - Java Conditionals and If Statement - Exercise Solutions
- Lecture 27 :
- Step 26 - Java Conditionals and If Statement - Puzzles
- Lecture 28 :
- Step 27 - Java For Loop to Print Multiplication Table - Introduction
- Lecture 29 :
- Step 28 - Java For Loop to Print Multiplication Table - Exercise Statements
- Lecture 30 :
- Step 29 - Java For Loop to Print Multiplication Table - Exercise Solutions
- Lecture 31 :
- Step 30 - Java For Loop to Print Multiplication Table - Puzzles
- Lecture 32 :
- Step 31 - Getting Started with Programming - Revise all Terminology
Section 4 : Introduction to Method with Multiplication Table
- Lecture 1 :
- Step 00 - Section 02 - Methods - An Introduction
- Lecture 2 :
- Step 01 - Your First Java Method - Hello World Twice and Exercise Statements
- Lecture 3 :
- Step 02 - Introduction to Java Methods - Exercises and Puzzles
- Lecture 4 :
- Step 03 - Programming Tip - Editing Methods with JShell
- Lecture 5 :
- Step 04 - Introduction to Java Methods - Arguments and Parameters
- Lecture 6 :
- Step 05 - Introduction to Java Method Arguments - Exercises
- Lecture 7 :
- Step 06 - Introduction to Java Method Arguments - Puzzles and Tips
- Lecture 8 :
- Step 07 - Getting back to Multiplication Table - Creating a method
- Lecture 9 :
- Step 08 - Print Multiplication Table with a Parameter and Method Overloading
- Lecture 10 :
- Step 09 - Passing Multiple Parameters to a Java Method
- Lecture 11 :
- Step 10 - Returning from a Java Method - An Introduction
- Lecture 12 :
- Step 11 - Returning from a Java Method - Exercises
- Lecture 13 :
- Step 12 - Methods - Section Review
Section 5 : Introduction to Java Platform
- Lecture 1 :
- Step 00 - Section 03 - Overview Of Java Platform - Section Overview
- Lecture 2 :
- Step 01 - Overview Of Java Platform - An Introduction - java, javac, bytecode an
- Lecture 3 :
- Step 02 - Java Class and Object - First Look
- Lecture 4 :
- Step 03 - Create a method in a Java class
- Lecture 5 :
- Step 04 - Create and Compile Planet.java class
- Lecture 6 :
- Step 05 - Run Planet calss with Java - Using a main method
- Lecture 7 :
- Step 06 - Play and Learn with Planet Class
- Lecture 8 :
- Step 07 - JDK vs JRE vs JVM
Section 6 : Introduction to Eclipse - First Java Project
- Lecture 1 :
- Step 00 - Installing Eclipse
- Lecture 2 :
- Step 01 - Creating a New Java Project with Eclipse
- Lecture 3 :
- Step 02 - Your first Java class with Eclipse
- Lecture 4 :
- Step 03 - Writing Multiplication Table Java Program with Eclipse
- Lecture 5 :
- Step 04 - Adding more methods for Multiplication Table Program Eclipse Tip - Sav
- Lecture 6 :
- Step 05 - Programming Tip 1 : Refactoring with Eclipse
- Lecture 7 :
- Step 06 - Programming Tip 2 : Debugging with Eclipse
- Lecture 8 :
- Step 07 - Programming Tip 3 : Eclipse vs JShell - How to choose?
Section 7 : Introduction To Object Oriented Programming
- Lecture 1 :
- Step 00 - Introduction to Object Oriented Programming - Section Overview
- Lecture 2 :
- Step 01 - Introduction to Object Oriented Programming - Basics
- Lecture 3 :
- Step 02 - Introduction to Object Oriented Programming - Terminology - Class, Obj
- Lecture 4 :
- Step 03 - Introduction to Object Oriented Programming - Exercise - Online Shoppi
- Lecture 5 :
- Step 04 - Create Motor Bike Java Class and a couple of objects
- Lecture 6 :
- Step 05 - Exercise Solutions - Book class and Three instances
- Lecture 7 :
- Step 06 - Introducing State of an object with speed variable
- Lecture 8 :
- Step 07 - Understanding basics of Encapsulation with Setter methods
- Lecture 9 :
- Step 08 - Exercises and Tips - Getters and Generating Getters and Setters with E
- Lecture 10 :
- Step 09 - Puzzles on this and initialization of member variables
- Lecture 11 :
- Step 10 - First Advantage of Encapsulation
- Lecture 12 :
- Step 11 - Introduction to Encapsulation - Level 2
- Lecture 13 :
- Step 12 - Encapsulation Exercises - Better Validation and Book class
- Lecture 14 :
- Step 13 - Introdcution to Abstraction
- Lecture 15 :
- Step 14 - Introduction to Java Constructors
- Lecture 16 :
- Step 15 - Introduction to Java Constructors - Exercises and Puzzles
- Lecture 17 :
- Step 16 - Introduction to Object Oriented Programming - Conclusion
Section 8 : Primitive Data Types And Alternatives
- Lecture 1 :
- Step 00 - Primitive Data Types in Depth - Section Overview
- Lecture 2 :
- Step 01 - Basics about Java Integer Data Types - Casting, Operators and More
- Lecture 3 :
- Step 02 - Java Integer Data Types - Puzzles - Octal, Hexadecimal, Post and Pre i
- Lecture 4 :
- Step 03 - Java Integer Data Types - Exercises - BiNumber - add, multiply and dou
- Lecture 5 :
- Step 04 - Java Floating Point Data Types - Casting , Conversion and Accuracy
- Lecture 6 :
- Step 05 - Introduction to BigDecimal Java Class
- Lecture 7 :
- Step 06 - BigDecimal Puzzles - Adding Integers
- Lecture 8 :
- Step 07 - BigDecimal Exercises - Simple Interest Calculation
- Lecture 9 :
- Step 08 - Java Boolean Data Type - Relational and Logical Operators
- Lecture 10 :
- Step 09 - Java Boolean Data Type - Puzzles - Short Circuit Operators
- Lecture 11 :
- Step 10 - Java Character Data Type char - Representation and Conversion
- Lecture 12 :
- Step 11 - Java char Data Type - Exercises 1 - isVowel
- Lecture 13 :
- Step 12 - Java char Data Type - Exercises 2 - isDigit
- Lecture 14 :
- Step 13 - Java char Data Type - Exercises 3 - isConsonant, List Upper Case and L
- Lecture 15 :
- Step 14 - Primitive Data Types in Depth - Conclusion
Section 9 : Conditionals
- Lecture 1 :
- Step 00 - Conditionals with Java - Section Overview
- Lecture 2 :
- Step 01 - Introduction to If Else Statement
- Lecture 3 :
- Step 02 - Introduction to Nested If Else
- Lecture 4 :
- Step 03 - If Else Statement - Puzzles
- Lecture 5 :
- Step 04 - If Else Problem - How to get User Input in Java?
- Lecture 6 :
- Step 05 - If Else Problem - How to get number 2 and choice from user?
- Lecture 7 :
- Step 06 - If Else Problem - Implementing with Nested If Else Programming Tip - C
- Lecture 8 :
- Step 07 - Java Switch Statement - An introduction
- Lecture 9 :
- Step 08 - Java Switch Statement - Puzzles - Default, Break and Fall Through
- Lecture 10 :
- Step 09 - Java Switch Statement - Exercises - isWeekDay, nameOfMonth, nameOfDay
- Lecture 11 :
- Eclipse Tip - Ctrl or Cmd + 1
- Lecture 12 :
- Step 10 - Java Ternary Operation - An Introduction
- Lecture 13 :
- Step 11 - Conditionals with Java - Conclusion
Section 10 : Loops
- Lecture 1 :
- Step 00 - Java Loops - Section Introduction
- Lecture 2 :
- Step 01 - Java For Loop - Syntax and Puzzles
- Lecture 3 :
- Step 02 - Java For Loop - Exercises Overview and First Exercise Prime Numbers
- Lecture 4 :
- Step 03 - Java For Loop - Exercise - Sum Upto N Numbers and Sum of Divisors
- Lecture 5 :
- Step 04 - Java For Loop - Exercise - Print a Number Triangle Eclipse Tip - Templ
- Lecture 6 :
- Step 05 - While Loop in Java - An Introduction
- Lecture 7 :
- Step 06 - While Loop - Exericises - Cubes and Squares upto limit
- Lecture 8 :
- Step 07 - Do While Loop in Java - An Introduction
- Lecture 9 :
- Step 08 - Do While Loop in Java - An Example - Cube while user enters positive n
- Lecture 10 :
- Step 09 - Introduction to Break and Continue
- Lecture 11 :
- Step 10 - Selecting Loop in Java - For vs While vs Do While
Section 11 : Reference Types
- Lecture 1 :
- Step 00 - Java Reference Types - Section Introduction
- Lecture 2 :
- Step 01 - Reference Types - How are they stored in Memory?
- Lecture 3 :
- Step 02 - Java Reference Types - Puzzles
- Lecture 4 :
- Step 03 - String class - Introduction and Exercise - Print each word and char on
- Lecture 5 :
- Step 04 - String class - Exercise Solution and Some More Important Methods
- Lecture 6 :
- Step 05 - Understanding String is Immutable and String Concat, Upper Case, Lower
- Lecture 7 :
- Step 06 - String Concatenation and Join, Replace Methods
- Lecture 8 :
- Step 07 - Java String Alternatives - StringBuffer and StringBuilder
- Lecture 9 :
- Step 08 - Java Wrapper Classes - An Introduction - Why and What?
- Lecture 10 :
- Step 09 - Java Wrapper Classes - Creation - Constructor and valueOf
- Lecture 11 :
- Step 10 - Java Wrapper Classes - Auto Boxing and a Few Wrapper Constants - SIZE
- Lecture 12 :
- Step 11 - Java Dates - Introduction to LocalDate, LocalTime and LocalDateTime
- Lecture 13 :
- Step 12 - Java Dates - Exploring LocalDate - Creation and Methods to play with D
- Lecture 14 :
- Step 13 - Java Dates - Exploring LocalDate - Comparing Dates and Creating Specif
- Lecture 15 :
- Eclipse Tip - Exploring Java API
- Lecture 16 :
- Step 14 - Java Reference Types - Conclusion
Section 12 : Arrays and ArrayLists
- Lecture 1 :
- Step 00 - Introduction to Array and ArrayList - Section Introduction with a Chal
- Lecture 2 :
- Step 01 - Understanding the need and Basics about an Array
- Lecture 3 :
- Step 02 - Java Arrays - Creating and Accessing Values - Introduction
- Lecture 4 :
- Step 03 - Java Arrays - Puzzles - Arrays of Objects, Primitive Data Types, toStr
- Lecture 5 :
- Step 04 - Java Arrays - Compare, Sort and Fill
- Lecture 6 :
- Step 05 - Java Arrays - Exercise - Create Student Class - Part 1 - Total and Ave
- Lecture 7 :
- Step 06 - Java Arrays - Exercise - Create Student Class - Part 2 - Maximum and M
- Lecture 8 :
- Step 07 - Introduction to Variable Arguments - Need
- Lecture 9 :
- Step 08 - Introduction to Variable Arguments - Basics
- Lecture 10 :
- Step 09 - Introduction to Variable Arguments - Enhancing Student Class
- Lecture 11 :
- Step 10 - Java Arrays - Using Person Objects and String Elements with Exercises
- Lecture 12 :
- Eclipse Tip - Code Generation
- Lecture 13 :
- Step 11 - Java String Arrays - Exercise Solutions - Print Day of Week with Most
- Lecture 14 :
- Step 12 - Adding and Removing Marks - Problem with Arrays
- Lecture 15 :
- Step 13 - First Look at ArrayList - An Introduction
- Lecture 16 :
- Step 14 - First Look at ArrayList - Refactoring Student Class to use ArrayList
- Lecture 17 :
- Step 15 - First Look at ArrayList - Enhancing Student Class with Add and Remove
- Lecture 18 :
- Step 16 - Introduction to Array and ArrayList - Conclusion
Section 13 : Object Oriented Programming Again
- Lecture 1 :
- Step 00 - Object Oriented Programming - Level 2 - Section Introduction
- Lecture 2 :
- Step 01 - Basics of Designing a Class - Class, Object, State and Behavior
- Lecture 3 :
- Step 02 - OOPS Example - Fan Class - Deciding State and Constructors
- Lecture 4 :
- Step 03 - OOPS Example - Fan Class - Deciding Behavior with Methods
- Lecture 5 :
- Step 04 - OOPS Exercise - Rectangle Class
- Lecture 6 :
- Step 05 - Understanding Object Composition with Customer Address Example
- Lecture 7 :
- Step 06 - Understanding Object Composition - An Exercise - Books and Reviews
- Lecture 8 :
- Step 07 - Understanding Inheritance - Why do we need it?
- Lecture 9 :
- Step 08 - Object is at top of Inheritance Hierarchy
- Lecture 10 :
- Step 09 - Inheritance and Overriding - with toString() method
- Lecture 11 :
- Step 10 - Java Inheritance - Exercise - Student and Employee Classes
- Lecture 12 :
- Step 11 - Java Inheritance - Default Constructors and super() method call
- Lecture 13 :
- Step 12 - Java Inheritance - Puzzles - Multiple Inheritance, Reference Variables
- Lecture 14 :
- Step 13 - Java Abstract Class - Introduction
- Lecture 15 :
- Step 14 - Java Abstract Class - First Example - Creating Recipes with Template M
- Lecture 16 :
- Step 15 - Java Abstract Class - Puzzles
- Lecture 17 :
- Step 16 - Java Interface - Example 1 - Gaming Console - How to think about Intef
- Lecture 18 :
- Step 17 - Java Interface - Example 2 - Complex Algorithm - API defined by extern
- Lecture 19 :
- Step 18 - Java Interface - Puzzles - Unimplemented methods, Abstract Classes, Va
- Lecture 20 :
- Step 19 - Java Interface vs Abstract Class - A Comparison
- Lecture 21 :
- Step 20 - Java Interface Flyable and Abstract Class Animal - An Exercise Program
- Lecture 22 :
- Step 21 - Polymorphism - An introduction
Section 14 : Collections
- Lecture 1 :
- Step 01 - Java Collections - Section Overview with Need For Collections
- Lecture 2 :
- Step 02 - List Interface - Introduction - Position is King
- Lecture 3 :
- Step 03 - List Inteface - Immutability and Introduction of Implementations - Arr
- Lecture 4 :
- Step 04 - List Inteface Implementations - ArrayList vs LinkedList Programming Ti
- Lecture 5 :
- Step 05 - List Inteface Implementations - ArrayList vs Vector
- Lecture 6 :
- Step 06 - List Inteface - Methods to add, remove and change elements and lists
- Lecture 7 :
- Step 07 - List and ArrayList - Iterating around elements
- Lecture 8 :
- Step 08 - List and ArrayList - Choosing iteration approach for printing and dele
- Lecture 9 :
- Step 09 - List and ArrayList - Puzzles - Type Safety and Removing Integers
- Lecture 10 :
- Step 10 - List and ArrayList - Sorting - Introduction to Collections sort static
- Lecture 11 :
- Step 11 - List and ArrayList - Sorting - Implementing Comparable Inteface in Stu
- Lecture 12 :
- Step 12 - List and ArrayList - Sorting - Providing Flexibility by implementing C
- Lecture 13 :
- Step 13 - List and ArrayList - A Summary
- Lecture 14 :
- Step 14 - Set Interface - Introduction - No Duplication
- Lecture 15 :
- Step 15 - Understanding Data Structures - Array, LinkedList and Hashing
- Lecture 16 :
- Step 16 - Understanding Data Structures - Tree - Sorted Order
- Lecture 17 :
- Step 17 - Set Interface - Hands on - HashSet, LinkedHashSet and TreeSet
- Lecture 18 :
- Step 18 - Set Interface - Exercise - Find Unique Characters in a List
- Lecture 19 :
- Step 19 - TreeSet - Methods from NavigableSet - floor,lower,upper, subSet, head
- Lecture 20 :
- Step 20 - Queue Interface - Process Elements in Order
- Lecture 21 :
- Step 21 - Introduction to PriorityQueue - Basic Methods and Customized Priority
- Lecture 22 :
- Step 22 - Map Interface - An Introduction - Key and Value
- Lecture 23 :
- Step 23 - Map Interface - Implementations - HashMap, HashTable, LinkedHashMap an
- Lecture 24 :
- Step 24 - Map Interface - Basic Operations
- Lecture 25 :
- Step 25 - Map Interface - Comparison - HashMap vs LinkedHashMap vs TreeMap
- Lecture 26 :
- Step 26 - Map Interface - Exercise - Count occurances of characters and words in
- Lecture 27 :
- Step 27 - TreeMap - Methods from NavigableMap - floorKey, higherKey, firstEntry
- Lecture 28 :
- Step 28 - Java Collections - Conclusion with Three Tips
Section 15 : Generics
- Lecture 1 :
- Step 01 - Introduction to Generics - Why do we need Generics?
- Lecture 2 :
- Step 02 - Implementing Generics for the Custom List
- Lecture 3 :
- Step 03 - Extending Custom List with a Generic Return Method
- Lecture 4 :
- Step 04 - Generics Puzzles - Restrictions with extends and Generic Methods
- Lecture 5 :
- Step 05 - Generics and WildCards - Upper Bound and Lower Bound
Section 16 : Introduction to Functional Programming
- Lecture 1 :
- Step 01 - Introduction to Functional Programming - Functions are First Class Cit
- Lecture 2 :
- Step 02 - Functional Programming - First Example with Function as Parameter
- Lecture 3 :
- Step 03 - Functional Programming - Exercise - Loop a List of Numbers
- Lecture 4 :
- Step 04 - Functional Programming - Filtering - Exercises to print odd and even n
- Lecture 5 :
- Step 05 - Functional Programming - Collect - Sum of Numbers in a List
- Lecture 6 :
- Step 06 - Functional Programming vs Structural Programming - A Quick Comparison
- Lecture 7 :
- Step 07 - Functional Programming Terminology - Lambda Expression, Stream and Ope
- Lecture 8 :
- Step 08 - Stream Intermediate Operations - Sort, Distinct, Filter and Map
- Lecture 9 :
- Step 09 - Stream Intermediate Operations - Exercises - Squares of First 10, Map
- Lecture 10 :
- Step 10 - Stream Terminal Operations - 1 - max operation with Comparator
- Lecture 11 :
- Step 11 - Stream Terminal Operations - 2 - min, collect to List
- Lecture 12 :
- Step 12 - Optional class in Java - An Introduction
- Lecture 13 :
- Step 13 - Behind the Screens with Functional Interfaces - Implement Predicate In
- Lecture 14 :
- Step 14 - Behind the Screens with Functional Interfaces - Implement Consumer Int
- Lecture 15 :
- Step 15 - Behind the Screens with Functional Interfaces - Implement Function Int
- Lecture 16 :
- Step 16 - Simplify Functional Programming code with Method References - static a
- Lecture 17 :
- Step 17 - Functions are First Class Citizens
- Lecture 18 :
- Step 18 - Introduction to Functional Programming - Conclusion
Section 17 : Introduction to Threads And Concurrency
- Lecture 1 :
- Step 01 - Introduction to Threads and MultiThreading - Need for Threads Preview
- Lecture 2 :
- Step 02 - Creating a Thread for Task1 - Extending Thread Class
- Lecture 3 :
- Step 03 - Creating a Thread for Task2 - Implement Runnable Interface
- Lecture 4 :
- Step 04 - Theory - States of a Thread
- Lecture 5 :
- Step 05 - Placing Priority Requests for Threads
- Lecture 6 :
- Step 06 - Communication between Threads - join method
- Lecture 7 :
- Step 07 - Thread utility methods and synchronized keyword - sleep, yield
- Lecture 8 :
- Step 08 - Need for Controlling the Execution of Threads
- Lecture 9 :
- Step 09 - Introduction to Executor Service
- Lecture 10 :
- Step 10 - Executor Service - Customizing number of Threads
- Lecture 11 :
- Step 11 - Executor Service - Returning a Future from Thread using Callable
- Lecture 12 :
- Step 12 - Executor Service - Waiting for completion of multiple tasks using invo
- Lecture 13 :
- Step 13 - Executor Service - Wait for only the fastest task using invokeAny
- Lecture 14 :
- Step 14 - Threads and MultiThreading - Conclusion
Section 18 : Introduction to Exception Handling
- Lecture 1 :
- Step 01 - Introduction to Exception Handling - Your Thought Process during Excep
- Lecture 2 :
- Step 02 - Basics of Exceptions - NullPointerException and StackTrace
- Lecture 3 :
- Step 03 - Basics of Handling Exceptions - try and catch
- Lecture 4 :
- Step 04 - Basics of Handling Exceptions - Exception Hierarchy, Matching and Catc
- Lecture 5 :
- Step 05 - Basics of Handling Exceptions - Need for finally
- Lecture 6 :
- Step 06 - Basics of Handling Exceptions - Puzzles
- Lecture 7 :
- Step 07 - Checked Exceptions vs Unchecked Exceptions - An Example Step
- Lecture 8 :
- Step 08 - Hierarchy of Errors and Exceptions - Checked and Runtime
- Lecture 9 :
- Step 09 - Throwing an Exception - Currencies Do Not Match Runtime Exception
- Lecture 10 :
- Step 10 - Throwing a Checked Exception - Throws in method signature and handling
- Lecture 11 :
- Step 11 - Throwing a Custom Exception - CurrenciesDoNotMatchException
- Lecture 12 :
- Step 12 - Write less code with Try with Resources - New Feature in Java 7
- Lecture 13 :
- Step 13 - Basics of Handling Exceptions - Puzzles 2
- Lecture 14 :
- Step 14 - Exception Handling - Conclusion with Best Practices
Section 19 : Files and Directories
- Lecture 1 :
- Step 01 - List files and folders in Directory with Files list method
- Lecture 2 :
- Step 02 - Recursively List and Filter all files and folders in Directory with St
- Lecture 3 :
- Step 03 - Read content from a File - Files readAllLines and lines methods
- Lecture 4 :
- Step 04 - Writing Content to a File - Files write method
- Lecture 5 :
- Step 05 - Files - Conclusion
Section 20 : More Concurrency with Concurrent Collections and Atomic Operations
- Lecture 1 :
- Step 01 - Getting started with Synchronized
- Lecture 2 :
- Step 02 - Problem with Synchronized - Less Concurrency
- Lecture 3 :
- Step 03 - Enter Locks with ReEntrantLock
- Lecture 4 :
- Step 04 - Introduction to Atomic Classes - AtomicInteger
- Lecture 5 :
- Step 05 - Need for ConcurrentMap
- Lecture 6 :
- Step 06 - Implementing an example with ConcurrentHashMap
- Lecture 7 :
- Step 07 - ConcurrentHashMap uses different locks for diferrent regions
- Lecture 8 :
- Step 08 - CopyOnWrite Concurrent Collections - When reads are more than writes
- Lecture 9 :
- Step 09 - Conclusion
Section 21 : Java Tips
- Lecture 1 :
- Java Tip 01 - Imports and Static Imports
- Lecture 2 :
- Java Tip 02 - Blocks
- Lecture 3 :
- Java Tip 03 - equals method
- Lecture 4 :
- Java Tip 04 - hashcode method
- Lecture 5 :
- Java Tip 05 - Class Access Modifiers - public and default
- Lecture 6 :
- Java Tip 06 - Method Access Modifiers - public, protected, private and default
- Lecture 7 :
- Java Tip 07 - Final classes and Final methods
- Lecture 8 :
- Java Tip 08 - Final Variables and Final Arguments
- Lecture 9 :
- Java Tip 09 Why do we need static variables?
- Lecture 10 :
- Java Tip 09 - Why do we need static methods?
- Lecture 11 :
- Java Tip 10 - Static methods cannot use instance methods or variables
- Lecture 12 :
- Java Tip 11 - public static final - Constants
- Lecture 13 :
- Java Tip 12 - Nested Classes - Inner Class vs Static Nested Class
- Lecture 14 :
- Java Tip 13 - Anonymous Classes
- Lecture 15 :
- Java Tip 14 - Why Enum and Enum Basics - ordinal and values
- Lecture 16 :
- Java Tip 15 - Enum - Constructor, variables and methods
- Lecture 17 :
- Java Tip 16 - Quick look at inbuild Enums - Month, DayOfWeek
Section 22 : Congratulations
- Lecture 1 :
- Congratulations
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